Game Jam Winner Spotlight: The Garden Of God
Furnished content.
Last week, we looked at one of the two titles that tied for the Best Visuals category in our public domain game jam, Gaming Like It's 1923. This week, we're shining the spotlight on the other winner in that category: The Garden of God by DreadRoach.As I mentioned last week, any game made in 30 days will need to be creative and cut a few corners if it's going to feature engaging visuals. Where last week's Chimneys and Tulips did that with a minimalist approach focused on color and typography, The Garden of God does it by building on a strong foundation: the graphic sprites and convenient capabilities of RPG Maker MV, the most popular tool for making JRPG-like games. But sprites are just one piece of a game's visual puzzle, and DreadRoach used that pre-made palette to paint some excellently designed environments:
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